Monday, October 24, 2011

World Of Warcraft Characters

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    In the game, players design a character to play based on a number of starting options, such as the race of character and its type or class. Gameplay primarily consists of completing quests and dungeon runs, and other in-game activities, in order to obtain rewards which will allow one to improve one's character and equipment in order to be able to complete the more difficult quests and dungeon runs. Players can also participate in player versus player combat, either in large groups, small team matches, or individual skirmishes.
    To start, players select a game realm or server to play on. Each realm is in one of four different categories, depending on which set of combat rules it uses. These can be either where players are mainly focused on defeating monsters and completing quests, and player versus player combat is not permitted unless inside opposing cities, (Player versus environment), or where open combat between players is permitted (Player versus player). There are also dedicated roleplay versions of both these types, where players are encouraged to control their character as if they were an inhabitant of a fantasy world. Realms are also categorised by the language players are encouraged to use, offering in-game support in that language. Players are able to transfer their established characters between realms in the same territory (North America, Europe, etc.) for a fee. A player may create up to ten characters per realm, with a maximum number of fifty characters per account.
    Once a player has selected a realm, an option to create a character is available. A player can select one of two opposing factions to place their character in: the Horde or the Alliance. Characters can only communicate and group with other characters of the same faction. Each faction has six races to choose from. Race determines the character's appearance, starting location, and initial skill set, called "racial traits". The Alliance currently consists of Humans, Night Elves, Dwarves, Gnomes, Draenei and Worgen; the Horde currently consists of Orcs, Tauren, Forsaken, Trolls, Blood Elves and Goblins. Both Draenei and Blood Elves were added as part of the Burning Crusade expansion, which is required for these options to become available. Worgen and Goblins were added for the Alliance and Horde respectively in the latest expansion pack, Cataclysm. Further options to customize the appearance, such as hairstyles, skin tones, etc. are also available. Once set, the face and skintone are not able to be changed; however the hair style, color, and other decorations such as earrings and facial hair can be changed by visiting barbershops within capitol cities. The entire character appearance (including face, skin tone, gender) was later customizable with Blizzard's character recustomisation paid service.

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    Depending on the race chosen and the expansions installed, a player then has five to seven of the game's ten character classes to choose from. The mechanics of each class vary, with some tending towards melee combat while others are more suited to attacking from range or casting spells. The game has three roles, DPS (damage dealer), tank and healer, a member of any class can be customized for the DPS role, while members of some classes, known as hybrids, can also be customized as healers, tanks or any of the three roles. Currently available classes are Druids, Hunters, Mages, Paladins, Priests, Rogues, Shamans, Warlocks, Warriors, and Death Knights. Death Knights are a hero class, which means the player needs a level 55 character of any class to create the Death Knight. Death Knights start at level 55 with many skills, abilities, weapons and armor. While a character can be played on its own, players can also group up with others in order to tackle more challenging content. In this way, character classes are used in specific roles within a group. Players are also able to customize their character through the use of talents, which are further abilities related to their character class.

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    Characters are also able to learn two primary professions from a list of ten. These can be gathering professions, such as mining, herb gathering, or animal skinning. Characters can also choose from crafting professions, such as blacksmithing or leatherworking, or enhancement professions such as enchanting or inscription. Professions are not directly linked to a character's class (e.g., Warriors can be alchemists, Mages can be animal skinners, etc.). However, some skills available to certain classes (e.g., the ability to track animals) are useful to certain professions. Characters can also learn all secondary professions: cooking, fishing, first aid and, with the Cataclysm expansion, archaeology.. In the Burning Crusade expansion, additional profession specialisations were added, allowing a character to gain new restricted techniques such as an alchemists mastering potions, elixirs, or transmutations. In the Cataclysm expansion, the secondary profession of archaeology was added which allows players to dig up and recover artifacts all over Azeroth.
    As well as banding together to form groups, players can also band together to form a guild. These organizations allow players several benefits, such as easier communication and an identifying guild name and tabard. Guild members can also be given access to a central pool of resources known as a guild bank. Guilds can also make use of an in-game calendar, allowing guild members to view scheduled events, and respond to them with whether they can attend or not. This calendar can also be accessed without need to log-in to the game, using the Armory feature. Guild members that accomplish goals together gain guild experience and advance the level of their guild, granting guild members various benefits.

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    In a change from the previous Warcraft games produced by Blizzard, World of Warcraft is a massively multiplayer online role-playing game (MMORPG) where thousands of players can interact with each other. Despite this change, the game draws many similarities with its predecessors. These include using the same setting of the world of Azeroth as well as following a similar art direction. In common with many MMORPGs, World of Warcraft requires players to pay for a subscription, usually either by credit-card or by buying a card from a retailer to redeem for a pre-determined amount of subscription time. World of Warcraft takes place in a 3D-representation of the Warcraft universe that players can interact with through their characters. The game features three continents on the world of Azeroth. A second world, known as Outland, was later added in the expansion World of Warcraft: The Burning Crusade. The second expansion, World of Warcraft: Wrath of the Lich King, added a third continent, Northrend, to Azeroth. In this game world, players use their characters to explore locations, defeat creatures and complete quests. By doing this, characters gain experience points. After a set amount of experience points have been gained, a character gains a level, opening up the option of learning new skills or abilities, exploring new areas and attempting new quests. As a player explores new locations, a number of transport shortcuts become available. Players can discover 'flight masters' in newly discovered locations and then use those NPCs in order to fly to previously discovered locations in other parts of the world. Players can also use facilities such as boats and zeppelins in order to move from one of the continents on Azeroth to the other. Players can communicate with each other using text based chat, separated into different channels for ease of use. When a player instructs their character to yell or say something, a chat bubble appears above their head containing the spoken words in a similar way to a comic book image. A number of facilities are available to characters when in towns and cities. In each major city characters can access a bank in order to deposit items, such as treasure or crafted items. Each bank is unique to that character, with players able to purchase additional storage space. An addition in the Burning Crusade expansion was the concept of guild banks, allowing members of the same guild to contribute items, resources and in-game currency to a central pool. In the major cities of Azeroth, 'Auction Houses' also exist as a way for characters to sell items to others in a similar way to online auction sites such as eBay. Finally, in almost every town and in every major city are mailboxes. A mailbox can be used to collect items won at auction and also to send messages, items and even in-game money to other characters. A unique feature of this is the ability to send items requiring "cash on delivery", where the receiving character has to pay to accept the item.

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